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12 August 2026 · 6 min read

Jumping abroad: what to bring, what to expect, and how to prepare

Jumping at a dropzone in another country is one of the genuinely great things about skydiving. The community is broadly welcoming, the procedures are recognisably similar across most of the world, and there's something specific about freefall over an unfamiliar landscape that makes a good jump feel even better.

That said, there are practical things to sort before you show up: licence recognition, gear requirements, and local rules that may differ from what you're used to. None of them are complicated, but handling them on the day rather than before it can cost you a jump day.

Licence recognition

The International Parachute Commission (IPC), a division of the Fédération Aéronautique Internationale (FAI), provides a framework for international licence equivalence, but in practice most dropzones make their own judgement calls based on your home governing body.

USPA (United States) licences are widely recognised internationally, particularly in Australia, New Zealand, Canada, South Africa, and parts of Europe. A USPA A-licence holder generally jumps as an equivalent A-licensed skydiver at most foreign DZs.

BPA (British Parachute Association) licences are recognised across most of Europe and widely elsewhere. The BPA uses a similar A/B/C/D progression to USPA with slightly different jump count requirements.

APF (Australian Parachute Federation) licences follow their own A–D progression. Australian DZs may require a brief local check-in jump for visiting skydivers depending on their jump count and the DZ's preference.

In practice: email the DZ before you arrive, confirm they accept your licence, and ask if there's a check-in jump procedure. Most DZs have a one-paragraph answer to this question. Doing it by email rather than at the manifest window saves everyone time.

Documents to bring

Your physical licence card is worth carrying, particularly in countries where electronic verification isn't standard. Some DZs also want to see your logbook — both to verify jump count and, in some cases, to check currency.

A digital logbook is genuinely useful here. Pulling up your full jump history on your phone is faster and more complete than a paper logbook that may be at home or missing recent entries. Jump Logs lets you export a PDF of your complete logbook, which some DZs accept as verification.

Also bring: your rigger card if you have one, proof of any relevant ratings (coach, AFF-I), and medical certification if your country requires one — some countries (France, Germany, Spain) require a medical certificate for jumping that others don't.

Gear considerations

Your rig will almost certainly be fine to jump anywhere, provided it's in current pack date and your AAD is within its service schedule. Some countries have specific rules about AAD requirements: France mandates an AAD for all jumps; others strongly recommend but don't require it. If in doubt, check before you travel.

Altitude — in feet vs. metres — is one of those small differences that catches people out. If you're used to thinking in feet and jumping in a country that uses metres, recheck your altimeter before the jump and confirm the altitude call-outs during the briefing. Exit altitude, break-off, and pull altitude may be given to you in a unit you don't typically use.

Local procedures

Exit order, spotting conventions, and landing patterns vary by DZ and country. Listen to the local briefing as if you've never heard it before, even if it covers things you know. The specific local variations — this DZ lands into the wind on this pattern, break-off is at this altitude for this aircraft — are the parts you need.

Hand signals and verbal commands in freefall are broadly shared across the skydiving world, but local jump run calls and break-off signals sometimes differ. Ask if you're not sure.

Currency after a travel gap

International travel often involves periods where you're not jumping — and it's easy to arrive at a foreign DZ for the highlight of your trip only to realise you're technically out of currency. Check your last jump date before you go. If a currency refresher jump is going to be needed, it's better to do it at home before you leave than to arrive rusty and have to request it at the DZ.